iPhone app creation has become a popular field for hobbyists and professionals alike. There are many reasons to make apps. Some do it for money, others do it to fill a need. Regardless of what your motivation is, you’ll be glad to know that anyone can make iPhone apps. The App Store is a highly competitive environment, though, so keep some of these tips in mind before jumping in.
It’s a given that in order to build an app, you need to have an idea for what your app will do. Inspiration is your job, and every app’s function will vary. What remains universal, though, is the fact that you’ll need to build your app with a functional design. Having an easily navigated user interface is critical to an app. Some of the most popular apps imitate Apple’s native apps, while others opt for a more gesture-based approach.
Your app’s design and what the best approach is will be contingent on the type of app you’re creating. A first-person shooter won’t use the same menu layout as a real estate tracking app. Plan to spend considerable time planning your app’s UI out. After all, your app can be the most useful one on the App Store and still be ignored if your customers find it confusing or frustrating to use.
Once you have an idea for the app and a concept of how you want users to interact with it, the next step is to actually build the app. There are two approaches to this. If you’re building an app and it’s the first of many, then you’ll benefit from developing it yourself. The downside to this approach is that you’ll have to invest a large chunk of time into learning Objective C and practicing coding. You’ll also have to devot a large amount of time to actually testing apps.
If you don’t have plans to make a large number of apps, or if you feel that your time would be better spent doing other things, then the other development option is to outsource. When outsourcing an app, you’ll team up with a developer or development team and share your idea and concept with them. The developer then works to make your app a reality. This is a strong option if you want to keep your time available, but can be costly and requires you to be financially invested in your product.
Speaking of finances, that’s one of the last pieces of the puzzle to making an iPhone app and getting it on the App Store. You no doubt would like to earn a little bit of revenue from your app. As with development, there are two obvious options here. One option is to release your app as a paid app or to include ads in it. Making users pay for your app guarantees that you’ll be compensated for your work, but relying on in-app ads can lead to larger residual income.
The most important thing in all of this is to be creative. Every popular app brings something new to the table. Play around with the ideas presented here and come up with your own permutations to make your app stand out. If you have a genuiniely good idea and devote yourself to it, then downloads and revenues will follow.